It puts a damper on creating your combos during a fight, being forced to use only a few combos. I didn't like that you had to wait for an on-screen command prompt before inflicting a heavy attack during a normal melee combo. You whack enemies with your melee attacks, shoot from afar with your gun, and occasionally use your mutant powers to inflict status effects on them. The combat system is simple for the most part, but some of it is unintuitive. The other problem is that the combat just isn't very interesting, either. I wouldn't normally mind this, but thanks in part to the monotonous narrator, I wasn't really invested in them. While there were some interesting quests like the fights with the Worldeaters and raiding the outposts of tribes, most of the quests were generic fetch quests or 'kill this many enemies' quests. I suspect this could become a source of irritation for many who play.Īnother aspect that turned me off was the very repetitive quests. Even after messing with the settings to turn him off, he's still there giving off-color commentary when it isn't needed. This is a game that tells you what's going on, rather than shows you, which gets grating quite quickly. There's nothing wrong with audio narration when used correctly, but the overabundance of it in Biomutant only serves to reduce the sense of scope in the game's world. The endless narration robs the characters of any characterization or personality of their own, robbing any sense that this is your story - arguably crucial in any self-respecting RPG. He describes what the characters are saying since they only speak in gibberish, he tells you how your character should feel after making any moral decision, and he even constantly shouts one-liners for you in battle. My motivation for this game's story was dashed early on, owing to the game's single narrator explaining everything you see or do. I made mine look like a horrific animatronic you would most likely find in Five Nights at Freddy's. I like that you can customize its looks with bits of scrap you find in the wasteland. For example, the first Worldeater you will face, Jumpo Puff, requires you to build a giant mech suit to fight it. Each fight with these cool-looking beasts has their own questline that require different methods to take down. The highlight of the game for me is when you confront the Worldeaters. These powers are acquired by obtaining Bio Points from slaying monsters and awarded Psi-Points after performing good or evil deeds. These include shooting fireballs, shooting lightning, telekinesis, blasting radiation, creating a giant bubble shield, and many more. There is a variety of mutant powers to obtain throughout the course of the game. You can dismantle equipment you don't want for materials to upgrade your preferred gear or sell them off at the vendors. You can augment your armor with bits of scrap to upgrade its defensive value. However, the melee weapons feel a bit samey, despite some of the cool moves that they have. ![]() You can craft shotguns to blast enemies at close or craft assault rifles to shoot down enemies at a distance. You find weapon parts scattered through the land and combine any of them together to craft a weapon that fits your playstyle. The crafting and character leveling systems are pretty in-depth. ![]() Source: Windows Central (Image credit: Source: Windows Central) Some of these areas require special equipment that boosts your resistance to environmental hazards, so you don't keel over from radiation poisoning. ![]() There are all sorts of unique biomes like lush forests, oxygen-deprived wastelands filled with lakes of tar, and ruined human facilities drowning in radiation. Once you're done, it's time to set out into the world.īiomutant sports a unique post-apocalyptic setting that feels like it's on the road to recovery, populated with new races trying to figure out how to repurpose humanity's discarded technology for their own ends. For your character's looks, you can edit the fur and physique to make yourself into a cute or monstrous creature straight out of a 90's Saturday morning cartoon. The class you pick determines what attributes and weapons you start with. Your journey begins with a character creator that allows you to customize the look of your mutant and select your class.
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